Grid.Living
2Mar/100

1000 avs project: complete video

In 2007, I wondered: How unique are Second Life avatars, really? While the slider combinations alone offer hundreds upon thousands of possibilities, the sheer amount of content available in SL (some several dozen terabytes and counting) must make the total number damn near infinite.

So, I set myself upon a project: Take 1000 pictures of 1000 different avatars across the entire grid. Over the next three years, I took well over 1000 pictures of avatars "in the wild" - without planning, posing, or really even any destinations in mind save for piles of green dots on SL's map.

In the process I've visited country clubs, piano concerts, crashed a philosopher's club, watched a wrestling match, stumbled into various fetish dungeons, and plowed into exclusive establishments like some sort of insane paparazzi. Nearly all of the avatars are anonymous; the filenames are randomized to break up the monotony of the backgrounds.

I've come away from the project with the feeling that, indeed, Second Life avatars are insanely unique. We're all snowflakes, this time around.

Music: "Additive Piano" by Lordfly Digeridoo (mp3 available upon request)

Special thanks to Luth Brodie, Moo Money, Cristiano Diaz, my patient wife, and everyone else who puts up with me.

More information:  http://www.flickr.com/photos/josheikenberry/sets/72157623240888222/

Coming soon: Hosted on Snapzilla.com, for a better interface rather than Flickr. Also, an in-world gallery using the new web tools in the 2.0 viewer.

I'm just happy I have the video finished, finally.

24Dec/09Off

Coming Soon from Grid.Living: The Digeridoo Steamworks Clocktower Limited Edition

I've been tooling around the last week or so working on a new kind of style of building. Well, not so much new for everyone else, but new for me. For years I've wanted to try my hand at the art style known as Steampunk. Steampunk is rather popular around the grid, with at least two continents dedicated to the concepts (New Babbage and Caledon) and many, many people roleplaying and inventing gadgets that fit the whole Steampunk motif.

Try as I might, however, I've never really been able to duplicate that sort of cobbled-together steamworks-type thing very well. While I did manage to make a rusty mechanical arm, it looked more like a machine gun than a functional hand, and didn't really scream "steampunk", more like "Oh god what is that on your arm you freak".

I tried again more recently, with more rusted-out construction setups, but again, the idea fizzled. Then I came upon the idea to construct a clock tower. Except... powered by STEAM!

While that may sound either mundanely uncreative and/or amazingly original, it's not really either; steam-powered clocks have been made in the real world, albeit in the 1970s (see the Gastown clock in Vancouver). None have really been made on a large scale before, however.

Not being a mechanical engineer, I wasn't really about to set out and design a working, honest-to-god Steam clock. Instead, I set about setting some basic construction rules, and applied those rules to my design as it was being built. The result is something that, well, LOOKS like it might, possibly, work, in theory.

I did have some help this time around, from several sources. Erich Templar has a set of steampunk textures that I have co-opted into my design, providing many of the metal textures I needed to realize my tower. And, of course, Steampunk is not complete without a set of gears, and the gear set supplied by Talin Sands is perfect for the task. I was also helped by the wonderful Lord Humphrey and Beezle Warburton, who supplied some simple clock scripts for me to doodle with.

Now, on to the tower itself. It's a doozy, weighing in at over 650 prims and jutting into the sky over 65m tall. Constructed of brick and steel, there are many windows to peer into the inner workings of the mechanical bits. Gears turn, steam hisses, and the clock ticks menacingly. Every hour upon the hour the steam pipe at the top of the structure sings the Westminster chimes, albeit with steam rather than bells (again, an idea taken from the Gastown clock). The bottom part of the tower is the most open, allowing people to use the space amongst the shiny copper pipes for their own amusements. At the top of the clockworks sits a small alcove, flanked on all sides by the clock's gears. It would be perfect for a study or any other private space. The ticking of the mechanisms would lull almost anyone to sleep... or to madness, I guess.

Because I feel it's a rather unique design (and also because it's freaking huge and not really prefabbable), I'm going to be releasing a very limited edition of the clock tower. Only ten will be sold. There exists one in-world already, a gift for a friend in the sim Phasma. There also exists the original in my workshop, but that is merely temporary.

Each Steamworks Clock Tower will come with an individually-numbered copper plaque, as well as a signed "certificate" (well, a fancy texture anyway) with the serial number as well as my signature. I will also help with setup, if desired (the gears tend to get squirrelly if you rotate the design). The Clock Tower will be sold copy/mod/notrans, like everything else in my store.

The release date is coming soon, but will most probably happen after the Christmas season. Stay tuned to my plurk, twitter, or this blog for announcements. Pricing is also coming soon, but it will certainly be well under $L7500.

Aside from that, enjoy the pics of the tower in action, and have a good Christmas. :) -LF

6Nov/090

Achariya’s Support Designers series.

There's a great photo/text montage going on over at Achariya.net. The basic setup is a content creator talks about, in their own words, what copyright infringement means to them. I participated today, and the post is right here.

I especially like the photos. Not sure why. Kind of pensive, but serious.

Thanks Achariya for a great way for content creators to express themselves in this ongoing debate!

5Nov/091

And now the sale begins!

For the next two days, everything in my store is 50% off! This includes all of my homes, as well as my Agora line of commercial boutiques. This also ALSO includes the Agora Fatpack. Originally $L3300, it's now the absurdly low price of $L1650. For six buildings. In other words, you can deck out a sim-sized shopping district for less than the cost of a movie ticket.

Stupid protests are stupid. Support your content creators. Buy their stuff.

While you're at my store, grab a copy of the propaganda poster. hang it on your wall. Give to your friends!

http://slurl.com/secondlife/Lalique/39/112/29

Tagged as: 1 Comment
4Nov/090

A teaser image.

Here's a quickie pic of two new products I'm finishing up - will they be ready for the sale? Ooooh, the plot thickens, doesn't it?

teaser_001

3Nov/092

About that protest thing.

Some folks are planning to close their stores for two days later this week in order to... protest lost sales due to Copybotting and other shenanigans.

Foot, meet gun. You may fire when ready.

I say screw that. Punishing legitimate customers for the transgressions of a few sociopaths is folly, and does nothing except make more people wonder if this Copybot thing really aint' such a bad idea after all (hint: it's still a bad idea).

In response, I am offering a counter protest, as suggested by the great Siggy Romulus. Instead of closing my store during the protest, I'll be having a sale. Everything in my Lalique store will be 50% off.  That means for scarcely a song, you can have some of the best building designs on the grid. A painted lighthouse for $L375? Come on. An environmentally conscious prefab home made out of recycled shipping containers, only $L750? A steal!

While you're there, grab a complimentary copy of my protest poster. Free to copy and mod!

Who: Lordfly Digeridoo and Grid.Living

What: 50% off sale for entire store.

When: November 5th and 6th, all day

Where: Lalique

Why: Because customers are neat.

12Oct/090

Copying is Nyet!

There's a rather large flurry of attention being paid to content theft lately; I'm sure anyone reading SL feeds are going to be well aware of this by now.

Anyways, screwing around in Photoshop this afternoon I banged out this poster. It's supposed to be roughly based on those soviet-style posters promising some utopian ideal. I'm letting anyone grab this and put it up in their own store to kind of get the word out. Enjoy :)

propaganda poster22 copy

7Oct/091

1000 avatars project update – halfway there!

Some of you might remember, about 2 years ago, that I was embarking on an art project to document the uniqueness of all the individual avatars out there in Second Life. (links here and here) . While I was no doubt daunted by the large number of pictures I'd have to take (in a shaky platform, no less), I sallied forth.

Time passed. Projects came and went, real life ebbed and flowed (including university graduation and marriage), ennui conquered and retreated. Last night I got inspired and took over 300 pictures of avatars all around the grid. Along the way I stumbled into:

  • a gay furry club
  • A dance party for hermaphrodites
  • An Italian coffee shop having a meeting over something (don't ask me, I don't speak the Romance languages)
  • An educator's meeting on using Second Life for K-12 education
  • A live music event with Skye Galaxy (highly recommended)

Not bad for someone who rarely goes out of his builder's box.

Anyways, to celebrate passing the 500 picture mark, I released a machinima showing what I have so far.

Of course the project is only halfway done, but I will continue to work on it. With luck, it will take significantly less than 2 years to complete this half.

When I'm finished with the project, I'll probably try to release a photo book of all the pictures, as well as release the entire pile as an open source contribution to the community.

Enjoy. :)